- **2008**: HTML5 introduced with `<canvas>` and `<audio>` tags.
- **2010–2012**: Early experiments like *Angry Birds HTML5* appear.
- **2014**: Major game engines (like Phaser) support HTML5.
- **2020**: Flash is officially discontinued, making HTML5 the king of browser games.
- **Today**: HTML5 powers games across websites, mobile, and desktop apps via frameworks like Electron and Cordova.